Blackjack Game Engine (Snoop Dogg Edition)
Server-authoritative blackjack with full rule support and real-money orchestration
Overview
Built the complete game engine and RGS layer for a branded Blackjack title, handling deterministic card shuffling, cryptographic fairness seeding, full hand resolution logic, and real-money bet validation.
The Challenge
Needed a production-ready Blackjack engine supporting insurance, double down, split, and reconnect flows — all server-authoritative with zero client trust. The game had to handle real-money transactions with absolute reliability.
The Solution
Implemented a fully server-authoritative game engine where all card dealing, hand evaluation, and payout calculation happens server-side. Built a state machine for game flow that handles every edge case including mid-hand disconnects, partial network failures, and wallet service interruptions.
Architecture
State Machine
finite state machine handling all game phases: bet, deal, player-action, dealer-action, settle
Card Engine
deterministic shuffle using seeded PRNG with provably fair verification
Reconnect System
full game state recovery from any disconnection point
Wallet Integration
idempotent transaction processing with rollback support